Spyfall — bluff your way through a place you've never been
One spy, one location, eight minutes of paranoia.
- Players
- 3–10 players
- Duration
- 6–10 min
Spyfall — one hidden spy, blend in before the timer runs out
What is Spyfall?
Spyfall is a real-time bluffing game. Everyone except one player gets a secret location — a casino, a hospital, the International Space Station. The Spy gets nothing. The group asks each other careful questions to figure out who has no idea where they are. The Spy listens and tries to figure out the location before getting fingered.
It plays in under ten minutes. The drama lives in the questions: ask too specific and you out yourself, ask too vague and you out yourself for being vague.
How to play
- 1Each phone privately shows either a location card — a casino, a hospital, the ISS — or 'You are the Spy.' The Spy sees nothing else.
- 2Set the timer. Players take turns asking each other careful questions around the table. Specific enough to catch the Spy, vague enough not to give the location away.
- 3When time runs out — or when someone calls a vote — the table picks who they think is the Spy. The Spy guesses the location. Reveal. Score the round.
FAQ
How many players do I need for Spyfall?
Three to ten. The sweet spot is six to eight — enough cross-talk to give the Spy cover, few enough that one bad question stands out.
How long does a round of Spyfall take?
Six to ten minutes. The timer is the round. When it runs out — or when someone calls a vote — the table accuses, the Spy guesses the location, and the round resolves.
What does the Spy actually win?
The Spy wins by surviving the vote, or by correctly guessing the location before being accused. Everyone else wins by collectively fingering the Spy. Bluffing pays both ways.